Old Men Online
Username:
Password:
Save Password


Register
Forgot Password?

 | Active Topics | Active Polls | Resources | Members | Online Users | Live Chat | Avatar Legend | Search | Statistics | 
[ Active Members: 0 | Anonymous Members: 0 | Guests: 21 ]  [ Total: 21 ]  [ Newest Member: Ancient ]
 All Forums
 Public
 Real Time Strategy games
 Company of Heroes Online (beta)

Note: You must be registered in order to post a reply.
To register, click here. Registration is FREE!

 Posting Form
Screensize:
UserName:
Password:
Format Mode:
Format: BoldItalicizedUnderlineStrikethrough Align LeftCenteredAlign Right Horizontal Rule Insert HyperlinkInsert EmailInsert Image Insert CodeInsert QuoteInsert List Spell Checker Insert Flash
   
Callouts: Insert Speech Icon: duh! Insert Speech Icon: oops! Insert Speech Icon: sigh! Insert Speech Icon: ugh! Insert Speech Icon: wow! Insert Speech Icon: yeah! Insert Speech Icon: ok! Insert Speech Icon: yes! Insert Speech Icon: no!
Message Icon:              
             


Smilies
  [:piggy] 2 Guns_firing [:2guns] Alien_125 [:-alien] Angel_125 [:-angel]
Angry [:(!] Apple_125 [:-apple] Approve [^] AR15 [:ar15]
Ashamed_125 [:-ashamed] Bah [:bah] banana dance [:nanna] Banghead_125 [:-banghead]
Baseball_125 [:-baseball] Basketball_125 [:-basketball] Batman_125 [:-batman] Beaver [:beaver]
Beer_Chug [:beer] Big Devil [}}:-|>>] Big Smile [:D] Bigeyes_125 [:-bigeyes]
Bigeyes2_125 [:-bigeyes2] Bigmouth_125 [:-bigmouth] Black Eye [B)] Blindfold_125 [:-blindfold]
Blush [:I] Boggled_125 [:-boggled] Boring_125 [:-boring] Bounce [:-bonc01]
Bouncy_125 [:-bouncy] bow down [:bowdown] Brokenheart_125 [:-brokenheart] Bulb_125 [:-bulb]
Bunny_125 [:-bunny] Calender [:-calndr] Captain_125 [:-captain] Censored_125 [:-censored]
Chef_125 [:-chef] chicken [:bawk] Clock_125 [:-clock] clover_125 [:-clover]
Clown [:o)] clown_125 [:-clown] Cold_125 [:-cold] Cool [8D]
Cowboy_125 [:-cowboy] Crazy_125 [:-crazy] Crazy_woman [-crzwom] Cry_125 [:-cry]
Cyclops_125 [:-cyclops] Dead [xx(] Devil_125 [:-devil] Disapprove [V]
Disguise_125 [:-disguise] Dog_125 [:-dog] Doggy_125 [:-doggy] Dopey_125 [:-dopey]
driver [:wheel] Drool_125 [:-drool] Drunk_125 [:-drunk] duckie [:duckie]
Dunce_125 [:-dunce] Eight Ball [8] Evil [}:)] Eyebrows_125 [:-eyebrows]
Fight_125 [:-fight] Fire_Devil [:firedvl] Football_125 [:-football] Ghost_125 [:-ghost]
Glasses_125 [:-glasses] Gnasher_125 [:-gnasher] Goldfish_125 [:-goldfish] Golf_125 [:-golf]
Graduate_125 [:-graduate] Grumpy_125 [:-grumpy] Happy_Spin [:-hspin] Headache_125 [:-headache]
Headphones_125 [:-headphones] Hearts_125 [:-hearts] Hockey_125 [:-hockey] Hot_125 [:-hot]
Hypnotized_125 [:-hypnotized] Idea_125 [:-idea] Indifferent_125 [:-indifferent] Irked_125 [:-irked]
Jester_125 [:-jester] Jump_125 [:-jump] Jump2_125 [:-jump2] King_125 [:-king]
Kisses [:X] Kitty_125 [:-kitty] Knockout_125 [:-knockout] Let_it_OUT [;Letout]
Love_125 [:-love] Magnify_125 [:-magnify] Masked_125 [:-masked] Mean_125 [:-mean]
Mischievous_125 [:-mischievous] Mohawk_125 [:-mohawk] Monkey dance [:monkey] Moptop_125 [:-moptop]
Mouse_125 [:-mouse] Mummy_125 [:-mummy] Need Help [:-?help] Nonono_125 [:-nonono]
Ouch_125 [:-ouch] Paperbag_125 [:-paperbag] Party_125 [:-party] Piggy_125 [:-piggy]
Pirate_125 [:-pirate] Pissed [:pissed] Propeller_125 [:-propeller] Psst_125 [:-psst]
Pumpkin_125 [:-pumpkin] Question [?] Sad [:(] Scared_125 [:-scared]
Shades_125 [:-shades] Shake_125 [:-shake] Shock [:O] Shy [8)]
Sick_125 [:-sick] Sing_125 [:-sing] Skull_125 [:-skull] Slaphappy_125 [:-slaphappy]
Sleep_125 [:-sleep] Sleepy [|)] Slug_125 [:-slug] Sly_125 [:-sly]
Smgreen_125 [:-smile_green] Smile [:)] Smirk_125 [:-smirk] Snooty_125 [:-snooty]
Snorkel_125 [:-snorkel] soccer_125 [:-soccer] Sonar_125 [:-sonar] Sour_125 [:-sour]
spank [:spank] Spin_125 [:-spin] Splat_125 [:-splat] star_125 [:-star]
tabedshut_125 [:-taped] The King [%|:-)] Thumbdn_125 [:-thumbd] Thumbup_125 [:-thumbu]
Tiger_125.gif [:-tiger] Timebomb_125 [:-timebm] Toast_125 [:-toast] Tongue [:P]
Tongue_125 [:-tong2] Tophat_125 [:-tophat] Turtle_125 [:-turtle] Twist [:twist]
Vampire_125 [:-vamp] Viking_125 [:-viking] Weeping_125 [:-weepn] Whack [:twak]
Williamtell_125 [:-wiltel] Wink [;)] Witch_125 [:-witch] Xmas_125 [;-xmas]
Yawn_125.gif [:-yawn] Yuck_125.gif [:-yuck]    

   -  HTML is OFF | Forum Code is ON
   Insert a File
 
  Check here to include your profile signature.
    

T O P I C    R E V I E W
Geezer_OMO Posted - Aug 07 2010 : 12:48:27
Ok I played the original game but this is a new version/slant to the game and it looks like a lot of fun. I am looking for someone who wants to go online and give it a go.

It has a simple premise, fight win earn experience points to better equip your army. You get matched with people of your rank. So if set up a 2vs2 game then we play against new players.

Anyone?
Petri?
Stingray?

Let me know.
20   L A T E S T    R E P L I E S    (Newest First)
Geezer_OMO Posted - Aug 22 2010 : 13:10:45
Yep.... good stuff.... I enjoyed it. I will be back playing tomorrow (Monday) as I have something going on today.
Bloody Posted - Aug 21 2010 : 22:22:08
Fun rounds today Geez! I messed up that second game, but it was so close at least.
Geezer_OMO Posted - Aug 21 2010 : 12:57:03
I have a new Axis(German) Commander. His names is AngryGeezer. Add him...... I sent out requests to those I know...
Geezer_OMO Posted - Aug 19 2010 : 13:18:45
I like the closer games better as well but I can live with a beating!! LOL

You going to come on vent sometime Bloody as voice communication is important in team games?
Bloody Posted - Aug 19 2010 : 10:49:27
Yeah, fun for sure and I don't mind loosing as long as it's a close game and not too lop sided.
Geezer_OMO Posted - Aug 19 2010 : 10:08:31
The good news is the game will be free to everyone. Instead they have chosen to use a micro payment system for those that want to buy unit upgrades. This being said, buying upgrades won't be needed to win and will be granted by Experience Points(XP). As far as playing online against better players, I view this as a good thing. Watching how the good players move and manage their units helps me to get better. I don't mind taking my lumps to learn something. In the original version of Company of Heroes you could record the games and watch them back to see your mistakes and your opponents strategies. I think that will be added to this as well. You could also go to a site www.gamereplays.org/companyofheroes/ and watch recorded games of others. The bottom line is that this is a very fun game that is easy to learn the basics but takes time to master. To me, I enjoy the journey and laughter associated when playing with friends win or lose. In the first COH game my friend and I were like 0-60 but each game we got better and better until finally we won like 20 in a row. In RTS games you have to be willing to laugh at the mistakes you make and revel in the tiny victories while working your way up the learning curve.

Typing on an iPhone is a pain!!!! Lol
Stingray Posted - Aug 19 2010 : 06:39:15
One reason, I don't play online. Unless a bunch of omo/bco get this game so we can play against each other, doubt I'll be picking this one up until it goes on sale (still like to play the sp).
Bloody Posted - Aug 19 2010 : 06:14:39
Hope they fix the match making system and come up with something for dropping players. Not even going to go into examples of the match making issues, I will just say that half the games are high lvl vs low lvl and it's over before it starts.

Big issue I saw yesterday was players dropping. One player would drop, then it would get super one sided and it ruined the entire game. People were actually asking the other team to just go AFK so they could kill them faster and get the round points. Of 5 games yesterday, 1 was good, 3 had droppers, and one was all high lvl 30's vs sub 20's and it was over in 5 mins. I think they need to have a system that puts an AI (computer) controlled player in place of dropped players. Scale it to ability (i.e. lower level games get easy or normal AI, high lvl get expert)? The same could be used to make matchmaking better. If the game is 3v3 or 4v4, then only match players in the same ballpark lvls (i.e. 20's with 20's), then use AI to fill in any missing spots.
Geezer_OMO Posted - Aug 18 2010 : 14:16:49
If Paratroopers are landing in a main base they have to use a unit/sniper spotting for their jump. Hence the counter is to sweep your base with a motorcycle(Jeep if playing Americans) to find the sniper in Camo. Also, players use snipers to spot for artillery (Germans can use Stormtoopers as well). Last night in a game Bypass and I were playing I found a couple spotting my main for artillery/Howitzers.

Servers will be offline tonight for updating. 8/17/10
Bloody Posted - Aug 18 2010 : 06:31:26
I am getting a tiny bit better now, but still feel like I am super slow with everything. I have finally started to win a few rounds here and there, but I usually stick with 3v3 or 4v4 rounds. I am seeing a couple tactics that seem to work well. Pioneer / Engineer squads should upgrade asap to flame throwers. I actually saved a game last night by having 2 squads that had the upgrade and I ran to the help of our best player. He said after, thank god you had flames. lol The other thing I find is using a sniper or flame squad to cap and run works to keep the enemy busy.

One tactic I have seen twice now (used on me) is para jumpers in mass on my main. I assume they are using some later upgrade to para to drop into enemy areas, as I can't drop mine behind lines at all.

Using my newer German Defensive commander a lot now. I figure cause I am slower at the game I can still help win by having that reactive arty. It was a game changer last night when I used it in combo with hit and run snipers, mortar teams, and flame pioneers.
Geezer_OMO Posted - Aug 17 2010 : 11:58:17
Capping is very important for sure. A huge mistake that some players make is over estimating their opponent's ability to cap and hold territory. My natural reflex is to freak out when I notice territory being taken but I have to force myself to remember that even if they take forward territory early that they really have no way of defending everything they have taken. 3-4 squads just can't be everywhere. Sometimes I just go uncap a location they have taken and don't worry about taking it for myself as my goal is just to break their supply to fuel or Ammo. If I break supply then I just move on and uncap another in their territory knowing that they will put priority in recapping to be in supply rather than go after my pioneers.

Good games last night Bypass.... Petri you did pretty well playing your fist game as a German.
Bloody Posted - Aug 15 2010 : 08:32:34
OK, good info. I have been over capping to start and also not paying enough attention to the actual squads in the field (i.e. I many times don't retreat and just let them die).
Geezer_OMO Posted - Aug 14 2010 : 18:39:06
Ok, playing germans I usally will go: Pioneer,Volks,MG......

Starting Pioneer builds the barracks, 2nd comes out and helps, then both move out to capture as volks comes out. Next follow with MG as manpower allows. Remember, your opponent doesn't have very many units either at the start and so it becomes a series of capture and uncapture. Just hold a fuel and you should be ok.....but most importantly retreat units if out matched. Never lose a squad as it give your opponent XP to use against you and units are more expensive to replace than reinforce. Losing entire squads is a double kick to the head. LOL
Bloody Posted - Aug 14 2010 : 17:18:25
OK, help out a noob here.

What rotations are you guys using for building order at the start of rounds?

I find that if I don't "land grab" with 3-4 pioneer squads I will never catch up with the other team and it's almost over before it starts. On the other hand, if I just have one pioneer squad out and one building the first building (for jeeps/cycles and inf) then I can at least sometimes get to the tank building within a fairly close time as the other team.
Bloody Posted - Aug 14 2010 : 13:39:36
New Airborne allie commander JJFreefall
Stingray Posted - Aug 14 2010 : 13:04:31
I'll be on, make sure to jump on vent.
Geezer_OMO Posted - Aug 14 2010 : 11:46:12
Nice Bloody! Nice! I will be playing this afternoon and evening. Hope to see you guys around.
Bloody Posted - Aug 14 2010 : 09:35:36
Woot, up to 5 wins now.

2 have been in reward 3v3, 4v4 and a couple against PC with Sting.

Err, make that 7 wins now.

At least holding my own in the 2v2 - 3v3 matches. Still can't do as well as most, but I rarely give up territory and last game I actually was the commander that took the last point for the win. Tanks for the win (if your team last long enough to get that far). Got to make the Tiger twice now. Took the last point with it and 3 support tanks last round.
Stingray Posted - Aug 14 2010 : 07:41:59
After the patch it started working, must of been a bug.
Geezer_OMO Posted - Aug 13 2010 : 17:37:19
Very odd. Are you sure you don't have cap lock on or something?

Old Men Online © 2002 Old Men Online Go To Top Of Page
This page took 0.34 seconds to load Powered By: Snitz Forums 2000