Epic story continuing the saga and borne of the Hiigarans in Homeworld.
Story driven missions culminating in a fully-integrated gameplay experience.
New 3D engine that renders breathtaking graphics of outer space and intricate details of every ship in the fleet.
All new fleets, each with unique abilities and craft, for different styles of play.
Command fleets of imposing capital ships and nimble strikecraft amidst nebulas and space debris.
Carry your fleet from mission to mission using Homeworld 2's unique persistent fleets.
Streamlined user interface enhances the ease of use and the gameplay experience.
Multiplayer play with room for 6 via LAN , network, or Internet connections
Comes with support for tools to create your own content, including new Homeworld 2 multiplayer maps.
Game engine written specifically to support customization and community modification.
Novus Ordo Seclorum Knowledge is power... has been since time eternal. Arcane knowledge is thereby ultimate power and can therefore lead to ultimate corruption. Wisdom (and the experience that comes with age) is a serum for corruption. Perhaps that is why there are so many Old Men with Arcane knowledge and so few young ones... Arcane OMO - Circa 2001
you know, the only thing I've heard thats really different in HW2 is the graphics and the actual slicing of ships and parts laying around that can kill ya!
............of course the nice thing is the number of people that are in HW these days. Tonight there were over 45 people. I would even like to report a Crusty-OMO siting!
Not to mention the fact that the ships have sub systems that can be targetted. Also the system will be open to modding (more than HW itself). I'm sure bits of the Sigma engine are in HW2 to make ship parts that can be added, removed, or blown off and through.