| Author |
Topic  |
|
|
Petrified-OMO
Taxing Patience
    
 |
Posted - Dec 16 2008 : 11:23:52
|
|
Prince of Persia for the PC will be DRM free. Ubisoft, like Stardock, have realized that DRM is more of a hindrance to legit sales than at stopping piracy. While SPORE has sold millions of copies, it is also said to be the most widely illegally downloaded game. Of course, how many of those were due to people first taking it from Bit Torrent and then buying it after trying or simply obtaining the ripped version after purchasing the legit copy to run the game without DRM no one really mentions. In any event, I applaud Ubisoft for their decision and will be picking up a copy of the game just because. I will most likely run a contest and have the prize be the game.
|
*** *** *** *** *** *** *** *** *** *** *** *** Signatures?! We don't need no stinking signatures! |
Country: USA
| Posts: 7782 |
|
|
Stingray
frequent visitor
 

|
Posted - Dec 16 2008 : 11:57:44
|
How bad is piracy? I've never really seen any stats.
|
 |
|
Country:
| Posts: 623 |
 |
|
|
Bloody
OMO groupie
  

|
Posted - Dec 16 2008 : 12:24:58
|
It's bad. Even on consoles it's bad, but PC it's a joke. It's so bad that most companies have gone away from the PC and fully to the consoles. However, as they do this, the hackers are now finding ways to crack the console versions. Many can be DLed and burned on a DVD/Blu Ray and used on the consoles.
I do think the move by Ubisoft is good cause I for one had the same comments and feelings as other gamers about Spore. I bought the game, but before the DRM thing went so public. If I have to rebuild my PC one more time I will "have" to download it from a torrent site or use a DRM crack just to use a $50 game I paid for.
|

|
|
Country:
| Posts: 1212 |
 |
|
|
Petrified-OMO
Taxing Patience
    

|
Posted - Dec 16 2008 : 12:51:24
|
That is a very good question because one has to ask about the methodology used to determine if a game has been pirated at all. Also, any metric that does not mention parallel purchase with downloading, subsequent downloading after a purchase, and purchases after downloading fails to deliver adequate data to the Publishers and Developers as to what is really going on with ‘piracy’.
Crytek, for instance, says it will focus on Console games due to PC piracy. However, Fallout 3’s console version was cracked and downloadable before the games release. So what, exactly, makes it a more secure platform other than it’s being separate from the burning and cracking mechanism? Nothing.
|
|
Country: USA
| Posts: 7782 |
 |
|
|
Bloody
OMO groupie
  

|
Posted - Dec 16 2008 : 14:34:09
|
I think the only thing that makes it more "secure" is the fact that a large percentage of console users have no clue on how to run a PC, let alone hack, crack, burn etc. Also, the used game market for the consoles makes piracy of those games much less desireable.
|

|
|
Country:
| Posts: 1212 |
 |
|
|
Petrified-OMO
Taxing Patience
    

|
Posted - Dec 16 2008 : 14:52:40
|
There is actually a good used market for PC games as well. I've purchased a good number of my PC games used. But yeah, I agree with you Bloody: the seperation of the burning and cracking platform, the PC, means a good portion of console user's may not pick up the cracked versions. But then, as more games move to consoles, that will become a smaller statistic since a lot of those players will have PCs.
The resale market is also an area which, I think, will get targeted next. SPORE's SecuRom does more than simply prevent you from installing more than a couple of times, it also stands in the way of resale.
|
|
Country: USA
| Posts: 7782 |
 |
|
|
Stingray
frequent visitor
 

|
Posted - Dec 16 2008 : 15:00:38
|
quote: Originally posted by Petrified-OMO
That is a very good question because one has to ask about the methodology used to determine if a game has been pirated at all. Also, any metric that does not mention parallel purchase with downloading, subsequent downloading after a purchase, and purchases after downloading fails to deliver adequate data to the Publishers and Developers as to what is really going on with ‘piracy’.
Crytek, for instance, says it will focus on Console games due to PC piracy. However, Fallout 3’s console version was cracked and downloadable before the games release. So what, exactly, makes it a more secure platform other than it’s being separate from the burning and cracking mechanism? Nothing.
Why, I'm asking, they also blamed Crysis's poor sales to piracy. Hmmm, could it be due to the fact the MP part of the game sucked and it took two super computers SLI'd together to get decent performance. Nah, can't be.
|
 |
|
Country:
| Posts: 623 |
 |
|
|
Petrified-OMO
Taxing Patience
    

|
Posted - Dec 16 2008 : 15:17:08
|
The Toms Guide article alludes to that.
|
|
Country: USA
| Posts: 7782 |
 |
|
|
Bloody
OMO groupie
  

|
Posted - Dec 16 2008 : 21:02:09
|
Agreed Sting. They billed that game almost soley on the graphics, but only a small portion of the PC users could even run the thing, let alone run it well. Also, I am finding more and more fun titles on the consoles that go back to good basic gameplay. The PC games, except for a very small percentage each year, have gotten away from basic good game play and are trying to aim for advanced graphics and multiplayer action. The problem is that the multiplayer game play is usually very limited in numbers (outside of MMO's like WoW, AoC, etc) and the consoles are getting better and better and multiplayer.
|

|
|
Country:
| Posts: 1212 |
 |
|
| |
Topic  |
|
|
|