| T O P I C R E V I E W |
| GroBeMaus |
Posted - Sep 22 2005 : 08:27:02 Just wondering why did you set your tickets so high? While playing last night I noticed that the ticket start count was like 300. That really drags out alot of maps that you wish would just end already. Any thoughts on lowering that? |
| 14 L A T E S T R E P L I E S (Newest First) |
| Rigormortis-OMO |
Posted - Sep 23 2005 : 10:37:50 I'll have to agree with Dementia too. Some maps should be large and others cut down to provide a more intense fight as Cathy says. |
| GroBeMaus |
Posted - Sep 23 2005 : 10:35:18 Ditto. Just get rid of the TK'in smacktards that were on last night. Man, I wanted to strangle those guys. |
| FuddyDud-OMO |
Posted - Sep 23 2005 : 10:18:43 I agree.
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| Dementia-OMO |
Posted - Sep 23 2005 : 10:11:44 I think we gotta look at the maps on a case by case basis and not just say hey lets change all the maps to 32 or 16 from 64. Each map has it's own individual features.
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| Catheter-OMO |
Posted - Sep 23 2005 : 09:53:25 LOL at Fuddy. Somehow I knew you were going to say that [}}:-|>>] |
| FuddyDud-OMO |
Posted - Sep 23 2005 : 08:44:46 I like a leisurely ride in the heli, do some site seeing, take a shot or two at festy if he's within range... yup I like the 64 player maps.
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| Catheter-OMO |
Posted - Sep 23 2005 : 08:10:45 I wanted to do that but we got a couple of Oldies that just want a relaxed, sit back and make an occasional kill type of atmosphere. As you can tell, by the amount of death I have, I love being right in the middle of a fire fight. It gets intense but it sure gets the blood pumping. |
| TLB-Festus |
Posted - Sep 22 2005 : 21:18:17 Yup...players like action, and frankly with the big 64 player maps and large ticket counts the OMO server can "drag" a bit.
Time for a change of settings IMHO.
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| BackPainOMO |
Posted - Sep 22 2005 : 17:18:58 Amen, Festus. Big maps without enough people just become helo frag fests and/or flag hopping missions. |
| TLB-Festus |
Posted - Sep 22 2005 : 17:00:32 With a 28 player server, you should resize your maps to 32 player size, and even 16 player size. With the 16 player size you get some real bloodbaths.
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| Petrified-OMO |
Posted - Sep 22 2005 : 16:55:15 Heh... It really makes it drag when there are only 12 people on the server. |
| Catheter-OMO |
Posted - Sep 22 2005 : 15:10:38 Nope just checked and the ticket count is based on map size.. 64 player maps have a lot of tickets. We can adjust map size and have been discussing that.
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| GroBeMaus |
Posted - Sep 22 2005 : 13:11:56 NP. Yeah 300 is alot of tickets. Makes the map take awhile. Can you adjust the ticket count? |
| Catheter-OMO |
Posted - Sep 22 2005 : 08:48:51 It is set like the server came to us. I didn't realize it was higher than other servers.
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