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ViciousHomeWorld
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Posted - Nov 12 2004 : 07:44:46
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Well. I guess it won't hurt to put in a part of my 2v2 strategy I've used for a long time in War2.
Here she is:
War of the Ring II (No Carrier) 2 vs. 2 By Vicious
First: Build 20 scouts First: Build 2 collectors First: Build 2 research ships First: Jump 2 colls/con to ru field First: Research corvette drive
Researching Order:
System: Ship: Corvette Drive light corvette Fighter Drive fighter chassis Fighter Chassis interceptor Capital Ship Drive controller / support frigate Bomber Research attack bomber Capital Ship Chassis assault frigate Ion Drive ion cannon frigate Super Capital Ship Drive destroyers Cloak Generator cloaks Corvette Drive corvette chassis Mine Layer miner
Groups:
- Miners, group 5 - Swarm / battle ball, group 1 - Light wall, group 2 - Assaults, group 3 - Ions, group 4 - Destroyers, group 6 - Supports, group 9 - If needed, repair corvettes group 8 - Mothership, group 0
*** The rest of the strategy really depends on what the user wants to do. Who you play, and how your skills are. This is primarily a simple rush strategy to attack and play offensive on collectors.
*** Not recommended for 3 vs. 3 play. If you plan to use it as a 3 vs. 3, go for fighters, then lights, then miners, followed up by caps & cloaks. Use miners to advance your fleet and MS to the enemy collectors through the ru field. This strategy for 3 vs. 3 is not recommended for rushing. In start (beginning), head directly for the ru field (side ways). The guy on the opposite side should do the same thing on his side. However, middle guy should go to the ru field (straight in front of him) and then when he’s almost there, turn and sit there. That makes him able to support whomever might need the help.
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| Vicious |
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Country: USA
| Posts: 150 |
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