Old Men Online
Username:
Password:
Save Password


Register
Forgot Password?

 | Active Topics | Active Polls | Resources | Members | Online Users | Live Chat | Avatar Legend | Search | Statistics | 
[ Active Members: 0 | Anonymous Members: 0 | Guests: 19 ]  [ Total: 19 ]  [ Newest Member: Ancient ]
 All Forums
 Public
 Real Time Strategy games
 HW, Old strat refresh.
Previous Page
 New Topic |   Reply to Topic |   Printer Friendly
Author Previous Topic: HW1 OMO EMPTY! Topic Next Topic: Dawn of War weapon balance
Page: of 2

ViciousHomeWorld
frequent visitor



Posted - Nov 09 2004 :  07:20:29  Show Profile  Send ViciousHomeWorld an AOL message  Click to see ViciousHomeWorld's MSN Messenger address  Reply with Quote
LOL

Vicious

Country: USA | Posts: 150 Go to Top of Page

Bifocal-OMO
Moderator



Posted - Nov 09 2004 :  08:56:01  Show Profile  Visit Bifocal-OMO's Homepage  Reply with Quote
The old proxy fighter combo is good unless you run up on 3 or 4 heavy corvs. Not to mention 25 with 6 support frigs. One Z burst and all scouts are gone and only proxies to attach with. A Z burst does not know scout or fighter from proxy but will kill the fighter. Been there and done it to many times.

2 Heavy corvs will destroy 80 scouts in 1 burst if he catches them right. I love it...... Not only that but if you watch closely enough, you can target the fighters and not the proxy. The proxy always trails a little behind the fighter.



Country: USA | Posts: 2863 Go to Top of Page

ViciousHomeWorld
frequent visitor



Posted - Nov 12 2004 :  07:44:46  Show Profile  Send ViciousHomeWorld an AOL message  Click to see ViciousHomeWorld's MSN Messenger address  Reply with Quote
Well. I guess it won't hurt to put in a part of my 2v2 strategy I've used for a long time in War2.

Here she is:


War of the Ring II (No Carrier)
2 vs. 2
By Vicious


First: Build 20 scouts
First: Build 2 collectors
First: Build 2 research ships
First: Jump 2 colls/con to ru field
First: Research corvette drive

Researching Order:

System: Ship:
Corvette Drive light corvette
Fighter Drive fighter chassis
Fighter Chassis interceptor
Capital Ship Drive controller / support frigate
Bomber Research attack bomber
Capital Ship Chassis assault frigate
Ion Drive ion cannon frigate
Super Capital Ship Drive destroyers
Cloak Generator cloaks
Corvette Drive corvette chassis
Mine Layer miner

Groups:

- Miners, group 5
- Swarm / battle ball, group 1
- Light wall, group 2
- Assaults, group 3
- Ions, group 4
- Destroyers, group 6
- Supports, group 9
- If needed, repair corvettes group 8
- Mothership, group 0

*** The rest of the strategy really depends on what the user wants to do. Who you play, and how your skills are. This is primarily a simple rush strategy to attack and play offensive on collectors.

*** Not recommended for 3 vs. 3 play. If you plan to use it as a 3 vs. 3, go for fighters, then lights, then miners, followed up by caps & cloaks. Use miners to advance your fleet and MS to the enemy collectors through the ru field. This strategy for 3 vs. 3 is not recommended for rushing. In start (beginning), head directly for the ru field (side ways). The guy on the opposite side should do the same thing on his side. However, middle guy should go to the ru field (straight in front of him) and then when he’s almost there, turn and sit there. That makes him able to support whomever might need the help.


Download Attachment: ViciousHomeWorld.jpg
10.22 KB


Vicious

Country: USA | Posts: 150 Go to Top of Page
Page: of 2 Previous Topic: HW1 OMO EMPTY! Topic Next Topic: Dawn of War weapon balance  
 New Topic |   Reply to Topic |   Printer Friendly
Previous Page
Jump To:
Old Men Online © 2002 Old Men Online Go To Top Of Page
This page took 0.41 seconds to load Powered By: Snitz Forums 2000