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[ Active Members: 0 | Anonymous Members: 0 | Guests: 13 ]  [ Total: 13 ]  [ Newest Member: Ancient ]
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 Event: OMO in Mercs
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Author Previous Topic: Win2k MW4 Server runs 24 players Topic Next Topic: Win2k MW4 Server to host 24 players at a time  

Arcane
Administrator



Posted - Nov 20 2002 :  18:56:34  Show Profile  Visit Arcane's Homepage  Reply with Quote
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OMO in Mercs
1200 -1600 PST

Lets get as many folks as possible on Win2k MW4 Server. The goal is to get enough pickup folks to reach the 24 player limit. I would like to get everyones feedback on server performance and any latency issues (lag).
Novus Ordo Seclorum

Knowledge is power... has been since time eternal. Arcane knowledge is thereby ultimate power and can
therefore lead to ultimate corruption. Wisdom (and the experience that comes with age) is a serum for corruption.
Perhaps that is why there are so many Old Men with Arcane knowledge and so few young ones...

Arcane OMO - Circa 2001

Country: USA | Posts: 2980

PacemakerOMO
The Florida Racer!

Posted - Nov 21 2002 :  03:50:34  Show Profile  Reply with Quote
hey Arcane i just basically camped out last nite on the server, only 1 time did i notice any lag, when i went after the lettle mechs ( fleas etc... ) i did not notice as much lag as i have on other servers, #1 issue ... no more than 20 people could ever get in the game we had 20 in the game and i went to change mechs i waited for 10 minutes untill some poor guy got out to change mechs befor i got in ,, would you check the settings to see if you missed something ?,,,, the only person that complained about the server was getting his butt rearranged evry 2 secs anywhoo






Country: USA | Posts: 5531 Go to Top of Page

Arcane
Administrator



Posted - Nov 21 2002 :  11:31:37  Show Profile  Visit Arcane's Homepage  Reply with Quote

My bad Pace. The issue is that I put limits on the max players per team. Due to most maps supporting only 2 drop zones and a 16 player limit that means that there was a max of 2 lances (8 players) per DZ or team. I did not upgrade the .nfm files to reflect the increase in max # of players. On the maps that support multiple teams there would have been not problem.

I have now updated the .nfm files to reflect a max of 12 players per team on 2 team maps and 8 for > 2 team maps.


Novus Ordo Seclorum

Knowledge is power... has been since time eternal. Arcane knowledge is thereby ultimate power and can
therefore lead to ultimate corruption. Wisdom (and the experience that comes with age) is a serum for corruption.
Perhaps that is why there are so many Old Men with Arcane knowledge and so few young ones...

Arcane OMO - Circa 2001

Country: USA | Posts: 2980 Go to Top of Page

PacemakerOMO
The Florida Racer!

Posted - Nov 21 2002 :  20:28:26  Show Profile  Reply with Quote
it hiccuped really bad tonite Arcane , an booted every one off






Country: USA | Posts: 5531 Go to Top of Page

Arcane
Administrator



Posted - Nov 21 2002 :  21:04:01  Show Profile  Visit Arcane's Homepage  Reply with Quote
Do you remember what map???

I might have messed up that .nfm file.

Thanks for helping me out Pace


Novus Ordo Seclorum

Knowledge is power... has been since time eternal. Arcane knowledge is thereby ultimate power and can
therefore lead to ultimate corruption. Wisdom (and the experience that comes with age) is a serum for corruption.
Perhaps that is why there are so many Old Men with Arcane knowledge and so few young ones...

Arcane OMO - Circa 2001

Country: USA | Posts: 2980 Go to Top of Page

Petrified-OMO
Taxing Patience



Posted - Nov 22 2002 :  14:13:23  Show Profile  Reply with Quote
lol @ Arcane


Country: USA | Posts: 7782 Go to Top of Page
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