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TLB-Festus
frequent visitor



Posted - Oct 03 2005 :  21:11:02  Show Profile  Visit TLB-Festus's Homepage  Reply with Quote
Supposedly its out tomorrow, so keep your eyes peeled.

http://totalbf2.com/

On another note, what is up with your VOIP on your server? Does it work? Is it enabled?



Work like you don't need the money. Love like you've never been hurt. Dance like nobody's watching.-- Satchel Paige




Catscan free since 8/10/04

Country: Canada | Posts: 353

Petrified-OMO
Taxing Patience



Posted - Oct 04 2005 :  00:05:37  Show Profile  Reply with Quote
I dunno. I have my VOIP turned on, but I have never heard anyone talk on it. I can't even check since my access to the controls for VOIP is denied.


Country: USA | Posts: 7782 Go to Top of Page

Catheter-OMO
Man 'O War

Posted - Oct 04 2005 :  06:50:37  Show Profile  Visit Catheter-OMO's Homepage  Click to see Catheter-OMO's MSN Messenger address  Send Catheter-OMO a Yahoo! Message  Reply with Quote
The VoIP is enabled but we did several test and some people can not hear everyone. I found I could hear most and talk to severl but some couldn't hear me at all. Others said they couldn't hear anyone but we could hear them.

I've talked to Datsgamimgservers and they said they've had mixed results, but don't know the cure. I also talked to Bloodywallstain from the Ranked OTH server and he said the same thing. It's buggy and different sound cards get different results. I went out and spent $130 on a sound card, Audigy 2 zs Gammer and it didn't do any better than the onboard SoundMax chips. I think my system is working and the ones that can't hear me may have problems, but I'm not sure.

So here at OMO we decided to work with Ventrilo/Teamspeak until the VoIP is working better.

Any suggestions are appreciated.



Country: USA | Posts: 2002 Go to Top of Page

TLB-Festus
frequent visitor



Posted - Oct 04 2005 :  07:40:09  Show Profile  Visit TLB-Festus's Homepage  Reply with Quote
The TLB VOIP works fine. So I'd suggest its your install, your settings, or your server.





Work like you don't need the money. Love like you've never been hurt. Dance like nobody's watching.-- Satchel Paige




Catscan free since 8/10/04

Country: Canada | Posts: 353 Go to Top of Page

Nosehair-OMO
Administrator



Posted - Oct 04 2005 :  09:01:32  Show Profile  Send Nosehair-OMO an AOL message  Reply with Quote
I'd suggest you STFU..........jk

I thought you didn't want to talk to us anyway Festy. If I git on yer server can we get in a squad and chat it up? Like old times :)



Country: USA | Posts: 5300 Go to Top of Page

Catheter-OMO
Man 'O War

Posted - Oct 04 2005 :  09:17:35  Show Profile  Visit Catheter-OMO's Homepage  Click to see Catheter-OMO's MSN Messenger address  Send Catheter-OMO a Yahoo! Message  Reply with Quote
I thought it was the tech at our server but I talked to bloodywallstain that runs the bloody server and he said they have issues too. Maybe the new patch will fix it :)

Actually I think it could be the server. Each box at dats is running 2 or three instances of the BF2 server. It's probably a port conflict or something. I don't have any problem using VoIP talking to some people so I don't think it's on my end here at home. I do have a problem when turning it on I can use Ventrilo or TS at the same time. GrandDeaide and I were discussing it after game play and maybe that's because I'm running BF2 on a W2K box. I may go to XP soon. Just didn't want all the hassle and $200 for XP pro. I've already spent like $550 just to play a damn game.



Country: USA | Posts: 2002 Go to Top of Page

TLB-Festus
frequent visitor



Posted - Oct 04 2005 :  09:20:25  Show Profile  Visit TLB-Festus's Homepage  Reply with Quote
I have tried several times to Chat and got nada...nothing. Thats not just from OMO by the way (jk).

I usually just accept the side the server puts me on, and evidently the server thinks that for the most part I should be shooting AT, not WITH , OMO.

The other night Dementia invited me to his squad, then promptly drove off without me a few times, and didn't reply to my typed messages.....so I left (nothing personal in that comment, but I'd rather be Lone Wolf than LONELY Wolf). Later joined up with Hipster and Blue for a bit, even got a Hi from them in chatwhich was nice, but our team was getting pasted so not much in the way of teamwork happened.

So if your VOIP is working, I'll gladly use it. Prefer it to TS or Ventrillo ingame, mostly cus it cuts out extra chatter from non squadmates.







Work like you don't need the money. Love like you've never been hurt. Dance like nobody's watching.-- Satchel Paige




Catscan free since 8/10/04

Country: Canada | Posts: 353 Go to Top of Page

Myopic OMO
frequent visitor



Posted - Oct 04 2005 :  09:27:44  Show Profile  Reply with Quote
Patch is up on the official site. :)

"You're dead men's shadows in a hall of ghosts, and you will wake one morning to find that you are all alone here..."
Ladislaus Skjorning

ARK: Survival Evolved
7 Days to Die

Country: USA | Posts: 215 Go to Top of Page

Petrified-OMO
Taxing Patience



Posted - Oct 04 2005 :  09:58:22  Show Profile  Reply with Quote
Yeah, the TLB server's VOIP does work just fine (when I played and when people actually used it). I've never, ever, heard anyone on the OMO server.

It may be server side then and the techs don't know diddly about port conflicts.



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Nosehair-OMO
Administrator



Posted - Oct 04 2005 :  10:30:50  Show Profile  Send Nosehair-OMO an AOL message  Reply with Quote
I got THE PATCH


Country: USA | Posts: 5300 Go to Top of Page

Petrified-OMO
Taxing Patience



Posted - Oct 04 2005 :  10:37:13  Show Profile  Reply with Quote
Trying to quit smoking hmmm?


Country: USA | Posts: 7782 Go to Top of Page

Nosehair-OMO
Administrator



Posted - Oct 04 2005 :  10:45:37  Show Profile  Send Nosehair-OMO an AOL message  Reply with Quote
not now, but the patch did HELP me 14 years ago :)


Country: USA | Posts: 5300 Go to Top of Page

HEARTBURN-OMO
Spammer wannabe



Posted - Oct 04 2005 :  11:39:31  Show Profile  Reply with Quote
So, does anyone have a link to the patch? Didn't see it on FilePlanet.




http://www.entertonement.com/clips/sgxwpvxvjk--I-wipe-my-own-ass

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BackPainOMO
Have Blunderbus, Will Plunder!

Posted - Oct 04 2005 :  11:48:51  Show Profile  Reply with Quote
I was able to hear you on VoIP the other night, Festus. Was trying to speak back with you as well, but not sure you heard me.

My problem is I'm not a big chatter to begin with, so I tend to go silent too much. Most times you hear me calling the guy killed me bad names when connected to me anyway. That's why I need to change my TS to press-to-talk.


"The (Democratic) Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power. ... We know that no one ever seizes power with the intention of relinquishing it. Power is not a means, it is an end. One does not establish a dictatorship in order to safeguard a revolution; one makes the revolution in order to establish the dictatorship. The object of persecution is persecution. The object of torture is torture. The object of power is power. Now do you begin to understand me?" --George Orwell, "1984" - And if you have not figured that out by now with Obama in office, there is no hope.

Country: USA | Posts: 2406 Go to Top of Page

Catheter-OMO
Man 'O War

Posted - Oct 04 2005 :  12:38:04  Show Profile  Visit Catheter-OMO's Homepage  Click to see Catheter-OMO's MSN Messenger address  Send Catheter-OMO a Yahoo! Message  Reply with Quote
The patch is there, Fileplanet, that's where I got it.


Country: USA | Posts: 2002 Go to Top of Page

Dementia-OMO
Freak of Internet Gaming



Posted - Oct 04 2005 :  13:24:09  Show Profile  Visit Dementia-OMO's Homepage  Send Dementia-OMO an AOL message  Reply with Quote
OMG its taking 4 hours to download off EA

Thanks Cath I'm doing FIleplanet too..




Battlefield 2 Patch v1.03 [New Map!] Details
This is the first Battlefield 2 patch, updating the incredible first-person shooter and fixing bugs as well as adding a new map - Wake Island! Read below for all the lovely details.


NEW FEATURES
Wake Island Map
Included a remade version of this popular BF1942 map.

Battlefield 2 version includes a 64 player layout and is configured for multiplayer only.

Server Favorites / History

There is a new tab in the MULTIPLAYER menu that holds a list of the last 20 internet servers you have connected to, plus a list of servers you have selected as favorites.

Added a button to the other multiplayer tabs that adds the currently highlighted server to your favorites list.

Added buttons in the in-game server info menu (press TAB to access) that will add or remove the server you are currently playing on to / from your favorites list.

Account Login Welcome Screen

After you login to an online account, a message appears that contains BF2 news and information which updates periodically.

Stat Compare

By clicking the COMPARE button in BFHQ, you can search for another players name and load their current stats into BFHQ. Using the arrow buttons next to the name in the top-left corner of the menu, you can toggle between your stats and their stats.

You can also load a player's stats by double-clicking on their name in any leaderboard.

Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your account nickname which will be displayed in-game next to your nametag in the score menu, in game messages, and above your player in the game world.

This prefix does not change your account name or statistic information (e.g. the prefix does not appear next to your name on the leaderboards).

You can change this prefix at any time at the account login menu.

Server Reserved Slots

You can define a list of player nicknames that will act as a "reservation list" for your server.

The list is located in mods\bf2\settings\ReservedSlots.con

You can add player names to the list by editing the file and adding the following text for each player: reservedSlots.addNick where is the player's registered account name, not including a nickname prefix (see above).

You can define the number of slots to set aside for reserve players in the dedicated server launcher, or with the setting sv.numReservedSlots in your serverSettings.con file.

The number of players on the list and the number of reserved slots does not necessarily have to be the same.

Mod Support

There are several new changes that improve support for mods.

When connecting to a server that is running a mod that you have installed but not activated, it will be automatically activated and you will load into the server.

Added a filter on the server browser for servers running the currently activated mod.

Fixed dedicated server launcher to properly handle launching mods.

Improved support for mods sharing archives with bf2

Improvements to in-game HUD / Map

The viewable area of the spawn menu / commander map is now scaled based on the out-of-bounds area so that only the playable area takes up the majority of viewable map space.

The names of CPs are now displayed on the spawn menu / commander map and minimap

The minimap zoom level now changes dynamically depending on the type of vehicle you are in. If you zoom in or out manually, that zoom level is remembered for that vehicle type next time you use it.

The names of players in your vehicle are displayed in the HUD when someone enters the vehicle or switches positions.

There is a new element in vehicle HUDs that displays the reload time for countermeasures (smoke and flares).

Flags for each team are now displayed below their ticket count on the minimap to make it easier to tell what team you are assigned to.

GAMEPLAY CHANGES

Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will be awarded the next time you receive points on a ranked server.

Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score.

Commanders no longer accrue a TK when artillery hits teammates.

The commander's supply drop now has an icon on the minimap and a 3D-map icon in the world.

Auto team balance no longer moves players to the other team if they are a team commander or a squad leader.

The wrench repair rate on helicopters has been decreased.

You now receive 1 support point for destroying an enemy commander's artillery, UAV or Radar station.

If you have received a point for healing, repairing, or resupplying a teammate, you will not receive another point from them for the same action for a set period of time.

Singleplayer enemies use the knife more effectively.

New engine sounds for the T98 tank.
New engine sounds for the China/MEC light jeep.
New cannon sounds on APCs.

BUG FIXES

Fixed physics of vehicles against soldiers so that soldiers are not killed so easily by moving vehicles.

Fixed a physics issue that can cause you to be stuck when falling into shallow water

Fixed an issue with soldier armor when spawning on a squad leader in a vehicle

Fixed some objects that caused vehicles to take massive collision damage

Fixed erroneous message stating that you punished a TK when auto- punish is OFF on the server.

When a vehicle explodes due to external forces, the driver is no longer mis-credited for the kills.

Added turret movement sounds to several vehicles.

Fixed an issue that caused crosshairs to stay on the screen when switching camera views.

Fixed an issue that caused the time limit status of the server not to be sent to clients when it is changed by the server.

Fixed server setting sv.allowExternalViews. Setting this to 0 will disallow external views.

Added setting for interfaceIP to the server launcher

Changed automatic TK banning to ban by cd-key instead of IP address

Improved the stability of secondary position turrets to reduce jerkiness during movement.

Fixed spawning on squad leaders to prevent players from spawning where they should not.

Fixed issue with auto team balance not sending new players to the team with less players.

Set T90 top hatch armor to "Front Armor".

Set some wheels on jets and helpcopters to stronger armor to prevent them from being destroyed instantly by AT missiles.

Adjusted wheeled vehicle engines on hills to improve climbing.

Changed the Commo-rose behavior so that player does not leave crouch when using it.

Passwords entered to join password protected servers are now cleared after use.

Improved PLAY NOW functionality.

Fixed some memory usage issues in the front end.

Fixed an issue allowing color changes in player name text.

When you click on a server in the server browser, the information from that server is updated to be more accurate.

Fixed a crash in the Ranked Linux server when communication with stats back-end ceased.

Improved the behavior of AA missiles when locked on an enemy.

Fixed an issue where parachuting soldiers could not be healed.
Added the server port to the SERVER INFO tab.
Removed the SERVER INFO tab when playing singleplayer

Fixed an issue causing some soldier & vehicle control keys to be used for in-game menus.

Added new soldier artwork in BFHQ
Added name of video director to credits

Show Less Details Show More Details

Battlefield 2 Patch v1.03 [New Map!] Related Links
Battlefield 2 Patch v1.03 [New Map!] Related Links
Network
IGN content for Battlefield 2
Developer: Digital Illusions CE (DICE)
Publisher: Electronic Arts
IGN Cheats: Battlefield 2 Cheats


Media
Pre-E3 2005: Battlefield 2 Direct Feed!
Battlefield 2 Renders
Battlefield 2
Story
Battlefield 2 Breaks 1M Copies Sold Mark
Battlefield 2 Patch 1.03
Battlefield 2 Tour of Duty Announced
Review
Battlefield 2
Battlefield 2
Preview
Battlefield 2 Hands-On Preview
Battlefield 2
E3 2005: Battlefield 2 Hands-On Impressions







BF2142
do i play this game too much???
HELL YES!

Edited by - Dementia-OMO on Oct 04 2005 14:03:07

Country: Antigua and Barbuda | Posts: 1449 Go to Top of Page

Nosehair-OMO
Administrator



Posted - Oct 04 2005 :  13:25:04  Show Profile  Send Nosehair-OMO an AOL message  Reply with Quote
are we going to have it server side tonight my friend......Cathy ?


Country: USA | Posts: 5300 Go to Top of Page

HEARTBURN-OMO
Spammer wannabe



Posted - Oct 04 2005 :  13:25:20  Show Profile  Reply with Quote
OMG! Was downloading off of EA and it said it would take 4 hours to download. So I started. After an hour or so I only had 35%. I then finally found on fileplanet and it took 8 minutes........what a deal!

Is the server going to be updated tonight Cathey or do we need to wait to install?






http://www.entertonement.com/clips/sgxwpvxvjk--I-wipe-my-own-ass

Country: USA | Posts: 4252 Go to Top of Page

Catheter-OMO
Man 'O War

Posted - Oct 04 2005 :  13:30:21  Show Profile  Visit Catheter-OMO's Homepage  Click to see Catheter-OMO's MSN Messenger address  Send Catheter-OMO a Yahoo! Message  Reply with Quote
Yep 8 minutes for me too.

I'm still waiting on Cujo to let me know if the server will be updated by tonight. He said they have to get it right from EA so I guess it takes 4 hrs to get it with all the people needing it.



Country: USA | Posts: 2002 Go to Top of Page

BluehairOMO
Bark like a dog for me



Posted - Oct 04 2005 :  14:51:08  Show Profile  Reply with Quote
I got it in just over 7 minutes! I love my cable and fileplanet.

Was hitting over 425 Kb/sec!

It's nice to be able to see who is in what vehicle, and being able to spot the supply crates buried in the bushes.




Lord, help me to be the person my psychiatrist medicates me to be.

Country: USA | Posts: 848 Go to Top of Page

Myopic OMO
frequent visitor



Posted - Oct 04 2005 :  15:09:10  Show Profile  Reply with Quote
The Wake map is kinda cool... Was fooling around on a 64 server with it, I think there were about 50ish on the server while I was on.

"You're dead men's shadows in a hall of ghosts, and you will wake one morning to find that you are all alone here..."
Ladislaus Skjorning

ARK: Survival Evolved
7 Days to Die

Country: USA | Posts: 215 Go to Top of Page
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